MCP Servers

A collection of Model Context Protocol servers, templates, tools and more.

Bridge to connect AI agents with browser tabs using Model Context Protocol and Websockets

Created 12/29/2025
Updated about 5 hours ago
Repository documentation and setup instructions

MCP Websocket bridge

Fully vibe-coded websocket bridge for AI MCP, for use with claude code, copilot or other agents that support Model Context Protocol.

Hardcoded for kite3d.dev game engine, I tried to tell it to make it modular, what more can we do.

To use with github copilot, add this to mcp.json:

{
  "servers": {
    // add your MCP stdio servers configuration here
    // example:
    "kite3d-dev-mcp": {
      "type": "stdio",
      "command": "node",
      "args": [
        '/path/to/project/scripts/mcp-bridge-server.mjs'
      ],
      "env": {
      }
    }
  }
}

To use with claude code, ask it.

Then run the kite game editor and it will try to connect to the websocket server. Once its connected, agent can talk to it.

Quick Setup
Installation guide for this server

Install Package (if required)

npx @modelcontextprotocol/server-mcp-ws-bridge

Cursor configuration (mcp.json)

{ "mcpServers": { "repalash-mcp-ws-bridge": { "command": "npx", "args": [ "repalash-mcp-ws-bridge" ] } } }