MCP server for Meshy.ai 3D model generation API
Meshy MCP Server
An MCP (Model Context Protocol) server that gives AI assistants the power to generate 3D models, textures, and images through the Meshy.ai API.
Ask Claude to "create a 3D model of a medieval castle" and it will handle the entire workflow — generating previews, refining models, remeshing for export, and more — all through natural conversation.
Features
| Feature | Description | |---------|-------------| | Text to 3D | Generate 3D models from text descriptions with a preview + refine workflow | | Image to 3D | Create 3D models from a single reference image | | Multi-Image to 3D | Generate 3D from up to 4 reference images for better accuracy | | Remesh & Export | Re-mesh models and export in glb, fbx, obj, usdz, blend, or stl | | Retexture | Apply new textures to existing 3D models via text or image style reference | | Text to Image | Generate images from text (useful as input for image-to-3D pipelines) | | Rigging | Auto-rig humanoid 3D models for animation (GLB format, max 300k faces) | | Animation | Apply 500+ animations to rigged models from the Meshy animation library | | Image to Image | Transform and edit images using reference images and text prompts | | Balance | Check your Meshy credit balance |
Prerequisites
- Node.js 18+ (uses native
fetch) - Meshy API Key — sign up at meshy.ai and get your key from API Settings
Installation
From npm
npm install -g meshy-mcp-server
From source
git clone https://github.com/gwizards/meshy-mcp-server.git
cd meshy-mcp-server
npm install
npm run build
Configuration
Claude Code
Add to your project .mcp.json or ~/.claude/settings.json:
{
"mcpServers": {
"meshy": {
"command": "node",
"args": ["/absolute/path/to/meshy-mcp-server/dist/index.js"],
"env": {
"MESHY_API_KEY": "your-api-key-here"
}
}
}
}
Claude Desktop
Add to your config file:
- macOS:
~/Library/Application Support/Claude/claude_desktop_config.json - Windows:
%APPDATA%\Claude\claude_desktop_config.json
{
"mcpServers": {
"meshy": {
"command": "node",
"args": ["/absolute/path/to/meshy-mcp-server/dist/index.js"],
"env": {
"MESHY_API_KEY": "your-api-key-here"
}
}
}
}
Usage
Text-to-3D Workflow
The most common workflow uses wait_for_task to handle polling automatically:
- Generate preview —
text_to_3d_createwithmode: "preview"and your prompt - Wait for completion —
wait_for_taskwithtask_type: "text_to_3d"— returns download URLs when done - Refine the model —
text_to_3d_createwithmode: "refine"and thepreview_task_id - Wait again —
wait_for_taskreturns the final model with download URLs - Export (optional) —
remesh_createthenwait_for_task
Image-to-3D Pipeline
Combine text-to-image with image-to-3D for a fully text-driven pipeline:
- Generate reference image —
text_to_image_createwith your description - Wait for image —
wait_for_taskwithtask_type: "text_to_image" - Generate 3D from image —
image_to_3d_createwith the resulting image URL - Wait for 3D model —
wait_for_taskwithtask_type: "image_to_3d"
Rigging & Animation Pipeline
- Generate 3D model — any
_createtool - Rig the model —
rigging_createwith the task ID or model URL - Wait for rigging —
wait_for_taskwithtask_type: "rigging" - Animate —
animation_createwith the rigging task ID and action ID - Wait for animation —
wait_for_taskwithtask_type: "animation"
Example Prompts
Once configured, you can ask Claude things like:
- "Generate a 3D model of a low-poly fox"
- "Create a medieval sword with PBR textures and export as FBX"
- "Take this image and turn it into a 3D model"
- "Retexture my model with a cyberpunk style"
- "Rig this model and apply a walking animation"
- "Transform this photo into a different style"
- "How many credits do I have left?"
Available Tools
Text to 3D
| Tool | Description |
|------|-------------|
| text_to_3d_create | Generate 3D from text (preview or refine mode) |
| text_to_3d_get | Check task status and retrieve results |
| text_to_3d_list | List tasks with pagination |
| text_to_3d_delete | Delete a task |
Image to 3D
| Tool | Description |
|------|-------------|
| image_to_3d_create | Generate 3D from a single image URL or base64 data URI |
| image_to_3d_get | Check task status |
| image_to_3d_list | List tasks |
| image_to_3d_delete | Delete a task |
Multi-Image to 3D
| Tool | Description |
|------|-------------|
| multi_image_to_3d_create | Generate 3D from 1-4 reference images |
| multi_image_to_3d_get | Check task status |
| multi_image_to_3d_list | List tasks |
| multi_image_to_3d_delete | Delete a task |
Remesh & Export
| Tool | Description |
|------|-------------|
| remesh_create | Remesh and export to glb, fbx, obj, usdz, blend, or stl |
| remesh_get | Check task status |
| remesh_list | List tasks |
| remesh_delete | Delete a task |
Retexture
| Tool | Description |
|------|-------------|
| retexture_create | Apply new textures via text prompt or style image |
| retexture_get | Check task status |
| retexture_list | List tasks |
| retexture_delete | Delete a task |
Text to Image
| Tool | Description |
|------|-------------|
| text_to_image_create | Generate images (models: nano-banana, nano-banana-pro) |
| text_to_image_get | Check task status |
| text_to_image_list | List tasks |
| text_to_image_delete | Delete a task |
Rigging
| Tool | Description |
|------|-------------|
| rigging_create | Auto-rig a humanoid 3D model (GLB, max 300k faces) |
| rigging_get | Check rigging task status |
| rigging_delete | Delete a rigging task |
Animation
| Tool | Description |
|------|-------------|
| animation_create | Apply animation to a rigged model (500+ actions) |
| animation_get | Check animation task status |
| animation_delete | Delete an animation task |
Image to Image
| Tool | Description |
|------|-------------|
| image_to_image_create | Transform images with text prompts and references |
| image_to_image_get | Check task status |
| image_to_image_list | List tasks |
| image_to_image_delete | Delete a task |
Workflow Helpers
| Tool | Description |
|------|-------------|
| wait_for_task | Poll any task until completion — replaces manual _get loops |
Account
| Tool | Description |
|------|-------------|
| get_balance | Check your Meshy credit balance |
Task Lifecycle
All generation tasks follow the same async pattern:
CREATE → PENDING → IN_PROGRESS → SUCCEEDED / FAILED
- PENDING — Task is queued
- IN_PROGRESS — Generation is running (
progressfield shows 0-100%) - SUCCEEDED — Complete.
model_urls,texture_urls, andthumbnail_urlare available - FAILED — Check
task_error.messagefor details - CANCELED — Task was canceled
Error Handling
All tools return structured errors via MCP's isError flag instead of raw exceptions:
- Validation errors — Missing required fields (e.g., prompt in preview mode) return clear messages
- API errors — HTTP errors from Meshy include status code and response body
- Network errors — Transient failures (429, 500, 502, 503, 504) are retried automatically with exponential backoff (1s, 2s, 4s — max 3 retries). 429 responses respect the
Retry-Afterheader
Project Structure
meshy-mcp-server/
├── src/
│ ├── index.ts # MCP server setup, 36 tool definitions, validation
│ └── meshy-client.ts # Meshy API client with retry logic
├── tests/
│ ├── meshy-client.test.ts # Client retry/error tests
│ └── tools.test.ts # End-to-end MCP tool tests
├── .github/workflows/ci.yml # GitHub Actions CI (Node 18/20/22)
├── dist/ # Compiled output (generated by npm run build)
├── CLAUDE.md # Project conventions for AI assistants
├── package.json
├── tsconfig.json
├── vitest.config.ts
└── README.md
Tech Stack
| Component | Technology |
|-----------|-----------|
| Language | TypeScript (strict mode) |
| Runtime | Node.js 18+ |
| MCP SDK | @modelcontextprotocol/sdk ^1.27.1 |
| Validation | Zod ^4.3.6 |
| Testing | Vitest |
| Transport | stdio |
| Module System | ES modules |
| Build | tsc to ES2022 |
Development
npm run dev # Run with tsx (auto-reload)
npm run build # Compile TypeScript
npm test # Run test suite
npm start # Run compiled version
API Reference
This server wraps the Meshy API v1/v2. Key endpoints used:
| Meshy API | Server Tools |
|-----------|-------------|
| POST /openapi/v2/text-to-3d | text_to_3d_create |
| POST /openapi/v1/image-to-3d | image_to_3d_create |
| POST /openapi/v1/multi-image-to-3d | multi_image_to_3d_create |
| POST /openapi/v1/remesh | remesh_create |
| POST /openapi/v1/retexture | retexture_create |
| POST /openapi/v1/text-to-image | text_to_image_create |
| POST /openapi/v1/rigging | rigging_create |
| POST /openapi/v1/animations | animation_create |
| POST /openapi/v1/image-to-image | image_to_image_create |
| GET /openapi/v1/balance | get_balance |
Credits
Created by Mr Polti from Wizards.
License
MIT